Tomb for Two
Spartasoft Studio's second project was made up of 60 students. It is a local 2-player dungeon crawler where Anubis and Bastet (the 2 players in the game) have been trapped in a pyramid. Set off in a far-futuristic world, the two players must escape the pyramid by defeating enemies and solving puzzles together. I was a game designer that worked on the level/room design and the designs of the puzzles in the level/rooms.Â